Check the price history of the game to determine how good the deal is in relation to historical low offers. All offers already include discounts from vouchers to save you time and money. GG.deals aggregates game keys from over 40 digital distribution stores so you can find the best deals on video games. The web version is now many updates behind but is completely playable from start to finish and does a good job of showing off the core mechanics of the game. Game Demo:To try the game out right now check out the free web demo on Kongregate, NewGrounds or Itch.io. 50+ special bosses often spawning in special vaults or levels.200+ monsters each with their own abilities, behaviors, strengths and weaknesses.From haunted crypts, to putrid swamps and into the very heart of a volcano, Rogue Fable III offers a massive variety of distinct environments. ![]() Raise the dead, blast enemies into pits, electrocute a pool of water, surround yourself in a shield of fire and much much more! Flexible character development that allows and encourages experimentation as you adapt your build to the challenges and treasures found in each dungeon.8 distinct races, each with a special twist on the core gameplay.10 classes, each with a unique set of talents, abilities, strengths and weaknesses.While very challenging at times, every run is ultimately winnable and a true test of player skill and knowledge. The game was designed to be winnable in under an hour while still retaining the deep gameplay and wealth of content that the genre is famous for. Rogue Fable III captures the challenge, tactics, depth and complexity of classic roguelikes but with a modern interface that minimizes the learning curve for new players, and allows veteran roguelike fans to quickly get up to speed. None have survived, will you be the first to succeed? Many a rogue and scoundrel, lured by dreams of endless riches, have set out to steal the illusive artifact from the depths of the Dungeon of Dread. Rumored to be made of solid gold, inlaid with gems of incredible beauty and size, it will surely fetch a fortune on the black market. Deep sleep? Pfft.Īnyways, overall good game and hope to see a sequel.The legendary Goblet of Yendor, some say it grants immortality, but others say its infinite power will drive you to madness. buff Sleeping Dart: I can't even count the number of times my target would wake up immediately from one. Speed Up just lets them cover more ground than other classes since covering space (either in retreat or a sneak kill) is necessary. Rogues already have 2 less skills than other classes, so let's fix that. ![]() new Rogue skills - Blink (active) and Speed Up (passive): Going into the next floor surrounded by enemies pretty much means a dead Rogue even with max Stealth and good skill usage. And Rogues need to stay AWAY from enemies especially seeing as later hordes are bulky enough to shrug off everything but the beefiest attacks in the game. ![]() allow Stealth to affect Ranged damage by 10% instead of Melee by 5%: chances are you will only get one hit before all nearby enemies become aware of you. boost the effectiveness of the Stealth skill: even with over 10 points allocated I was still being hunted by hordes after attacking one enemy The fact that Rogues have less skills also seem unnecessary. I've beaten the game with all other classes (Archer and Storm Mage in under 45 minutes), but I can't even get close with the Rogue class unless I find another Class book early on in the run. However, of all the classes and stats, I find the Rogue and Stealth skills in general very underpowered. The game has a lot of replayability and I find myself coming back to it more often then I thought I would.
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